    Mac OS X            	   2  ^                                           ATTR                             %  /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels      .   +  +com.apple.metadata:kMDItemKeyphraseVersion     Y   ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00*	

 !"#$%&'()*#?JCx#?f    #?`#?KD  #?+#?ƽp#?ڕ
CK#?جGe*#?#(#?#?`d^#?҉k1#?Ij`#?t    #?;s\-U#?sڠ)J#?`    # #V8    #$+#,#|4^#?B!@#     #\    #/#)7X] #kA_#AU8#    #Nk"`#%[    #@t#t`#;ޠ#-t0#նG#	RvH#ٙ+|#Y^_-#P#S~W:  5 > G P Y b k t }              
(1:CLU^gpy             +              bplist00*	

 !"#$%&'()*_include misleading comments_avoid triggering_build false trust_minimize losses_seemingly random pattern_avoid appearing predictable_initial cooperative phase_"expectation of initial cooperation_initial analysis of opponent_strategy description\actual logic_remaining rounds_maximize payoff_detect exploitation_minimizing retaliation risk_punishing defection harshly_betrayal detection_previous strategy^heavily trust-_defection-heavy strategy_abandon cooperation]adjusts based_&imply cooperation-focused calculations_avoid overcomplicating_defection triggers_history shows sudden defection_introduce defections_trust-based scoring system_escalate defection frequency_opponent defects_opponent remains cooperative_retaliation threshold_keeping defections[trust score]match history_rewarding cooperation]player config^full defection_trust score per defectionZedge cases_ code heavily penalizes defection_occasional cooperation  5 S f z    %<I\n)7`y4Lam{             +              bplist00                            
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